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Blackmagic Camera Tutorials - Full Process - Vol 1

This is a full modelling process (330 min), Modelling, unwrapping, and texturing Blackmagic Camera in the blender software and substance painter and marmoset toolbag!

🟢 Link to Purchase :
https://www.artstation.com/a/20237221

Tutorial Contents:
Modeling Part :
3+ hours of modelling process of the old Blackmagic Camera in the blender, everything is clear, and you can follow up easily on the modelling process. In the end,

UVwraping Part:
In this part, we use the most powerful software in unwrap area! We load the model in Rizom UV and Unwrap the model in one UV Tile!

Texturing Part :
For the texturing part, Substance painter is the right choice, and we start our process in it by baking mesh maps and categories our model in 6 different folders. In the continues, we focus on each folder separately and create the materials. In the end, we used the marmoset toolbag 4 for the final presentation quickly and easily!

Rendering Part :
For this part, we use a marmoset toolbag and lighting and rendering from scratch to make perfect output and we have taught a lot of tips and tricks.

Software Used:
Blender
Rizom UV
Substance Painter
Marmoset Toolbag

You should have basic knowledge of this software to follow up correctly.